02560 Web Graphics and Scientific Visualization

Week 7

Wireframe Example

By Jeppe Revall Frisvad (based on GL, Newell's Teapot, and a paper on wireframe rendering and its WebGL implementation)

Mouse control: orbit - left button, dolly - middle button, pan - right button.
Touchscreen control: orbit - one finger, dolly - two finger pinch, pan - two finger drag.

Keyboard options: compute angle-weighted vertex normals - , toggle wireframe on/off - .

Please use a browser that supports "canvas"