GL | Chapters 4 and 7. More transformations and basic animation and toward the 3D world. |
GL | Chapter 10, the first subsection (pp. 357-360). Rotating an object with the mouse. |
suppl. | Henriksen, K., Sporring, J., and Hornbæk, K. Virtual trackballs revisited. IEEE Transactions on Visualization and Computer Graphics 10(2):206-216, March/April 2004. |